using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("PegUIContainer")]
	public class PegUIContainer : MonoBehaviour
	{
		public bool isActive => method_2<bool>("isActive");

		public PegUIContainer(IntPtr address, string className)
			: base(address, className)
		{
		}

		public PegUIContainer(IntPtr address)
			: this(address, "PegUIContainer")
		{
		}

		public void SetActive(bool a)
		{
			method_8("SetActive", a);
		}
	}
}
